Contains classes for generating sampling patterns.
-
Generate 'best candidate' sample positions and call the given callback
for each generated sample.
Generate 'best candidate' sample call the given callback
for each generated sample.
void
Create numSamples
number of samples which are uniformly distributed on a unit sphere, and call the given callback
for each sample generated.
Create a new instance of
UniformSampling.Sphere
, initialize the random number generator with the given
seed
and generate
numSamples
number of sample
positions on the unit sphere, and call the given
callback
for each sample generate.