Package org.joml

Interface Vector2fc

All Known Implementing Classes:
Vector2f

public interface Vector2fc
Interface to a read-only view of a 2-dimensional vector of single-precision floats.
Author:
Kai Burjack
  • Method Summary

    Modifier and Type
    Method
    Description
    Compute the absolute of each of this vector's components and store the result into dest.
    add(float x, float y, Vector2f dest)
    Increment the components of this vector by the given values and store the result in dest.
    Add the supplied vector to this one and store the result in dest.
    float
    Return the angle between this vector and the supplied vector.
    ceil(Vector2f dest)
    Compute for each component of this vector the smallest (closest to negative infinity) float value that is greater than or equal to that component and is equal to a mathematical integer and store the result in dest.
    float
    distance(float x, float y)
    Return the distance between this vector and (x, y).
    float
    Return the distance between this and v.
    float
    distanceSquared(float x, float y)
    Return the distance squared between this vector and (x, y).
    float
    Return the distance squared between this and v.
    div(float x, float y, Vector2f dest)
    Divide the components of this Vector2f by the given scalar values and store the result in dest.
    div(float scalar, Vector2f dest)
    Divide all components of this Vector2f by the given scalar value and store the result in dest.
    Divide this Vector2f component-wise by another Vector2fc and store the result in dest.
    float
    Return the dot product of this vector and v.
    boolean
    equals(float x, float y)
    Compare the vector components of this vector with the given (x, y) and return whether all of them are equal.
    boolean
    equals(Vector2fc v, float delta)
    Compare the vector components of this vector with the given vector using the given delta and return whether all of them are equal within a maximum difference of delta.
    Compute for each component of this vector the largest (closest to positive infinity) float value that is less than or equal to that component and is equal to a mathematical integer and store the result in dest.
    fma(float a, Vector2fc b, Vector2f dest)
    Add the component-wise multiplication of a * b to this vector and store the result in dest.
    Add the component-wise multiplication of a * b to this vector and store the result in dest.
    float
    get(int component)
    Get the value of the specified component of this vector.
    get(int index, ByteBuffer buffer)
    Store this vector into the supplied ByteBuffer starting at the specified absolute buffer position/index.
    get(int index, FloatBuffer buffer)
    Store this vector into the supplied FloatBuffer starting at the specified absolute buffer position/index.
    get(int mode, Vector2i dest)
    Set the components of the given vector dest to those of this vector using the given RoundingMode.
    get(ByteBuffer buffer)
    Store this vector into the supplied ByteBuffer at the current buffer position.
    get(FloatBuffer buffer)
    Store this vector into the supplied FloatBuffer at the current buffer position.
    get(Vector2d dest)
    Set the components of the given vector dest to those of this vector.
    get(Vector2f dest)
    Set the components of the given vector dest to those of this vector.
    getToAddress(long address)
    Store this vector at the given off-heap memory address.
    boolean
    Determine whether all components are finite floating-point values, that is, they are not NaN and not infinity.
    float
    Return the length of this vector.
    float
    Return the length squared of this vector.
    lerp(Vector2fc other, float t, Vector2f dest)
    Linearly interpolate this and other using the given interpolation factor t and store the result in dest.
    Set the components of dest to be the component-wise maximum of this and the other vector.
    int
    Determine the component with the biggest absolute value.
    Set the components of dest to be the component-wise minimum of this and the other vector.
    int
    Determine the component with the smallest (towards zero) absolute value.
    mul(float x, float y, Vector2f dest)
    Multiply the components of this Vector2f by the given scalar values and store the result in dest.
    mul(float scalar, Vector2f dest)
    Multiply the components of this vector by the given scalar and store the result in dest.
    mul(Matrix2dc mat, Vector2f dest)
    Multiply the given matrix with this Vector2f and store the result in dest.
    mul(Matrix2fc mat, Vector2f dest)
    Multiply the given matrix with this Vector2f and store the result in dest.
    Multiply this Vector2f component-wise by another Vector2f and store the result in dest.
    Multiply the given 3x2 matrix mat with this and store the result in dest.
    Multiply the given 3x2 matrix mat with this and store the result in dest.
    Multiply the transpose of the given matrix with this Vector3f and store the result in dest.
    Negate this vector and store the result in dest.
    normalize(float length, Vector2f dest)
    Scale this vector to have the given length and store the result in dest.
    Normalize this vector and store the result in dest.
    Compute for each component of this vector the closest float that is equal to a mathematical integer, with ties rounding to positive infinity and store the result in dest.
    sub(float x, float y, Vector2f dest)
    Subtract (x, y) from this vector and store the result in dest.
    Subtract v from this vector and store the result in dest.
    float
    x()
     
    float
    y()
     
  • Method Details

    • x

      float x()
      Returns:
      the value of the x component
    • y

      float y()
      Returns:
      the value of the y component
    • get

      ByteBuffer get(ByteBuffer buffer)
      Store this vector into the supplied ByteBuffer at the current buffer position.

      This method will not increment the position of the given ByteBuffer.

      In order to specify the offset into the ByteBuffer at which the vector is stored, use get(int, ByteBuffer), taking the absolute position as parameter.

      Parameters:
      buffer - will receive the values of this vector in x, y order
      Returns:
      the passed in buffer
      See Also:
    • get

      ByteBuffer get(int index, ByteBuffer buffer)
      Store this vector into the supplied ByteBuffer starting at the specified absolute buffer position/index.

      This method will not increment the position of the given ByteBuffer.

      Parameters:
      index - the absolute position into the ByteBuffer
      buffer - will receive the values of this vector in x, y order
      Returns:
      the passed in buffer
    • get

      FloatBuffer get(FloatBuffer buffer)
      Store this vector into the supplied FloatBuffer at the current buffer position.

      This method will not increment the position of the given FloatBuffer.

      In order to specify the offset into the FloatBuffer at which the vector is stored, use get(int, FloatBuffer), taking the absolute position as parameter.

      Parameters:
      buffer - will receive the values of this vector in x, y order
      Returns:
      the passed in buffer
      See Also:
    • get

      FloatBuffer get(int index, FloatBuffer buffer)
      Store this vector into the supplied FloatBuffer starting at the specified absolute buffer position/index.

      This method will not increment the position of the given FloatBuffer.

      Parameters:
      index - the absolute position into the FloatBuffer
      buffer - will receive the values of this vector in x, y order
      Returns:
      the passed in buffer
    • getToAddress

      Vector2fc getToAddress(long address)
      Store this vector at the given off-heap memory address.

      This method will throw an UnsupportedOperationException when JOML is used with `-Djoml.nounsafe`.

      This method is unsafe as it can result in a crash of the JVM process when the specified address range does not belong to this process.

      Parameters:
      address - the off-heap address where to store this vector
      Returns:
      this
    • sub

      Vector2f sub(Vector2fc v, Vector2f dest)
      Subtract v from this vector and store the result in dest.
      Parameters:
      v - the vector to subtract
      dest - will hold the result
      Returns:
      dest
    • sub

      Vector2f sub(float x, float y, Vector2f dest)
      Subtract (x, y) from this vector and store the result in dest.
      Parameters:
      x - the x component to subtract
      y - the y component to subtract
      dest - will hold the result
      Returns:
      dest
    • dot

      float dot(Vector2fc v)
      Return the dot product of this vector and v.
      Parameters:
      v - the other vector
      Returns:
      the dot product
    • angle

      float angle(Vector2fc v)
      Return the angle between this vector and the supplied vector.
      Parameters:
      v - the other vector
      Returns:
      the angle, in radians
    • lengthSquared

      float lengthSquared()
      Return the length squared of this vector.
      Returns:
      the length squared
    • length

      float length()
      Return the length of this vector.
      Returns:
      the length
    • distance

      float distance(Vector2fc v)
      Return the distance between this and v.
      Parameters:
      v - the other vector
      Returns:
      the distance
    • distanceSquared

      float distanceSquared(Vector2fc v)
      Return the distance squared between this and v.
      Parameters:
      v - the other vector
      Returns:
      the distance squared
    • distance

      float distance(float x, float y)
      Return the distance between this vector and (x, y).
      Parameters:
      x - the x component of the other vector
      y - the y component of the other vector
      Returns:
      the euclidean distance
    • distanceSquared

      float distanceSquared(float x, float y)
      Return the distance squared between this vector and (x, y).
      Parameters:
      x - the x component of the other vector
      y - the y component of the other vector
      Returns:
      the euclidean distance squared
    • normalize

      Vector2f normalize(Vector2f dest)
      Normalize this vector and store the result in dest.
      Parameters:
      dest - will hold the result
      Returns:
      dest
    • normalize

      Vector2f normalize(float length, Vector2f dest)
      Scale this vector to have the given length and store the result in dest.
      Parameters:
      length - the desired length
      dest - will hold the result
      Returns:
      dest
    • add

      Vector2f add(Vector2fc v, Vector2f dest)
      Add the supplied vector to this one and store the result in dest.
      Parameters:
      v - the vector to add
      dest - will hold the result
      Returns:
      dest
    • add

      Vector2f add(float x, float y, Vector2f dest)
      Increment the components of this vector by the given values and store the result in dest.
      Parameters:
      x - the x component to add
      y - the y component to add
      dest - will hold the result
      Returns:
      dest
    • negate

      Vector2f negate(Vector2f dest)
      Negate this vector and store the result in dest.
      Parameters:
      dest - will hold the result
      Returns:
      dest
    • mul

      Vector2f mul(float scalar, Vector2f dest)
      Multiply the components of this vector by the given scalar and store the result in dest.
      Parameters:
      scalar - the value to multiply this vector's components by
      dest - will hold the result
      Returns:
      dest
    • mul

      Vector2f mul(float x, float y, Vector2f dest)
      Multiply the components of this Vector2f by the given scalar values and store the result in dest.
      Parameters:
      x - the x component to multiply this vector by
      y - the y component to multiply this vector by
      dest - will hold the result
      Returns:
      dest
    • mul

      Vector2f mul(Vector2fc v, Vector2f dest)
      Multiply this Vector2f component-wise by another Vector2f and store the result in dest.
      Parameters:
      v - the vector to multiply by
      dest - will hold the result
      Returns:
      dest
    • div

      Vector2f div(float scalar, Vector2f dest)
      Divide all components of this Vector2f by the given scalar value and store the result in dest.
      Parameters:
      scalar - the scalar to divide by
      dest - will hold the result
      Returns:
      dest
    • div

      Vector2f div(Vector2fc v, Vector2f dest)
      Divide this Vector2f component-wise by another Vector2fc and store the result in dest.
      Parameters:
      v - the vector to divide by
      dest - will hold the result
      Returns:
      dest
    • div

      Vector2f div(float x, float y, Vector2f dest)
      Divide the components of this Vector2f by the given scalar values and store the result in dest.
      Parameters:
      x - the x component to divide this vector by
      y - the y component to divide this vector by
      dest - will hold the result
      Returns:
      dest
    • mul

      Vector2f mul(Matrix2fc mat, Vector2f dest)
      Multiply the given matrix with this Vector2f and store the result in dest.
      Parameters:
      mat - the matrix
      dest - will hold the result
      Returns:
      dest
    • mul

      Vector2f mul(Matrix2dc mat, Vector2f dest)
      Multiply the given matrix with this Vector2f and store the result in dest.
      Parameters:
      mat - the matrix
      dest - will hold the result
      Returns:
      dest
    • mulTranspose

      Vector2f mulTranspose(Matrix2fc mat, Vector2f dest)
      Multiply the transpose of the given matrix with this Vector3f and store the result in dest.
      Parameters:
      mat - the matrix
      dest - will hold the result
      Returns:
      dest
    • mulPosition

      Vector2f mulPosition(Matrix3x2fc mat, Vector2f dest)
      Multiply the given 3x2 matrix mat with this and store the result in dest.

      This method assumes the z component of this to be 1.0.

      Parameters:
      mat - the matrix to multiply this vector by
      dest - will hold the result
      Returns:
      dest
    • mulDirection

      Vector2f mulDirection(Matrix3x2fc mat, Vector2f dest)
      Multiply the given 3x2 matrix mat with this and store the result in dest.

      This method assumes the z component of this to be 0.0.

      Parameters:
      mat - the matrix to multiply this vector by
      dest - will hold the result
      Returns:
      dest
    • lerp

      Vector2f lerp(Vector2fc other, float t, Vector2f dest)
      Linearly interpolate this and other using the given interpolation factor t and store the result in dest.

      If t is 0.0 then the result is this. If the interpolation factor is 1.0 then the result is other.

      Parameters:
      other - the other vector
      t - the interpolation factor between 0.0 and 1.0
      dest - will hold the result
      Returns:
      dest
    • fma

      Vector2f fma(Vector2fc a, Vector2fc b, Vector2f dest)
      Add the component-wise multiplication of a * b to this vector and store the result in dest.
      Parameters:
      a - the first multiplicand
      b - the second multiplicand
      dest - will hold the result
      Returns:
      dest
    • fma

      Vector2f fma(float a, Vector2fc b, Vector2f dest)
      Add the component-wise multiplication of a * b to this vector and store the result in dest.
      Parameters:
      a - the first multiplicand
      b - the second multiplicand
      dest - will hold the result
      Returns:
      dest
    • min

      Vector2f min(Vector2fc v, Vector2f dest)
      Set the components of dest to be the component-wise minimum of this and the other vector.
      Parameters:
      v - the other vector
      dest - will hold the result
      Returns:
      dest
    • max

      Vector2f max(Vector2fc v, Vector2f dest)
      Set the components of dest to be the component-wise maximum of this and the other vector.
      Parameters:
      v - the other vector
      dest - will hold the result
      Returns:
      dest
    • maxComponent

      int maxComponent()
      Determine the component with the biggest absolute value.
      Returns:
      the component index, within [0..1]
    • minComponent

      int minComponent()
      Determine the component with the smallest (towards zero) absolute value.
      Returns:
      the component index, within [0..1]
    • get

      float get(int component) throws IllegalArgumentException
      Get the value of the specified component of this vector.
      Parameters:
      component - the component, within [0..1]
      Returns:
      the value
      Throws:
      IllegalArgumentException - if component is not within [0..1]
    • get

      Vector2i get(int mode, Vector2i dest)
      Set the components of the given vector dest to those of this vector using the given RoundingMode.
      Parameters:
      mode - the RoundingMode to use
      dest - will hold the result
      Returns:
      dest
    • get

      Vector2f get(Vector2f dest)
      Set the components of the given vector dest to those of this vector.
      Parameters:
      dest - will hold the result
      Returns:
      dest
    • get

      Vector2d get(Vector2d dest)
      Set the components of the given vector dest to those of this vector.
      Parameters:
      dest - will hold the result
      Returns:
      dest
    • floor

      Vector2f floor(Vector2f dest)
      Compute for each component of this vector the largest (closest to positive infinity) float value that is less than or equal to that component and is equal to a mathematical integer and store the result in dest.
      Parameters:
      dest - will hold the result
      Returns:
      dest
    • ceil

      Vector2f ceil(Vector2f dest)
      Compute for each component of this vector the smallest (closest to negative infinity) float value that is greater than or equal to that component and is equal to a mathematical integer and store the result in dest.
      Parameters:
      dest - will hold the result
      Returns:
      dest
    • round

      Vector2f round(Vector2f dest)
      Compute for each component of this vector the closest float that is equal to a mathematical integer, with ties rounding to positive infinity and store the result in dest.
      Parameters:
      dest - will hold the result
      Returns:
      dest
    • isFinite

      boolean isFinite()
      Determine whether all components are finite floating-point values, that is, they are not NaN and not infinity.
      Returns:
      true if all components are finite floating-point values; false otherwise
    • absolute

      Vector2f absolute(Vector2f dest)
      Compute the absolute of each of this vector's components and store the result into dest.
      Parameters:
      dest - will hold the result
      Returns:
      dest
    • equals

      boolean equals(Vector2fc v, float delta)
      Compare the vector components of this vector with the given vector using the given delta and return whether all of them are equal within a maximum difference of delta.

      Please note that this method is not used by any data structure such as ArrayList HashSet or HashMap and their operations, such as ArrayList.contains(Object) or HashSet.remove(Object), since those data structures only use the Object.equals(Object) and Object.hashCode() methods.

      Parameters:
      v - the other vector
      delta - the allowed maximum difference
      Returns:
      true whether all of the vector components are equal; false otherwise
    • equals

      boolean equals(float x, float y)
      Compare the vector components of this vector with the given (x, y) and return whether all of them are equal.
      Parameters:
      x - the x component to compare to
      y - the y component to compare to
      Returns:
      true if all the vector components are equal